As the Minecraft Terraform primitives library grows, the real challenge shifts from creating individual shapes to designing how those… Continue reading on Medium »
As part of my ongoing side project to build a Terraform-based library of Minecraft primitives, I’ve added a new shape to the collection… Continue reading on […]
As part of a fun side project, I’ve been building a library of Minecraft primitives using Terraform — a collection of reusable modules for… Continue reading on Medium […]
When designing software interfaces intended to support multiple concrete implementations, one of the most common pitfalls is allowing… Continue reading on Medium »
When designing software interfaces intended to support multiple concrete implementations, one of the most common pitfalls is allowing… Continue reading on Level Up Coding »
As part of my participation in the Microsoft Global Hackathon, I decided to take on a project that would let me explore something I’ve… Continue reading […]
As part of my participation in the Microsoft Global Hackathon, I decided to take on a project that would let me explore something I’ve… Continue reading […]
Terraform is widely known for managing cloud infrastructure, but what if we turned it toward a very different kind of terrain — Minecraft… Continue reading on Azure Terraformer […]
As a fun experiment using the Terraform Minecraft provider, I created a symmetrical pyramid entirely out of modules. The build uses a… Continue reading on Medium […]
One of the key strengths of Infrastructure as Code (IaC) is composability — the ability to build complex systems by layering small… Continue reading on Azure Terraformer »