As the Minecraft Terraform primitives library grows, the real challenge shifts from creating individual shapes to designing how those… Continue reading on Medium »
When designing software interfaces intended to support multiple concrete implementations, one of the most common pitfalls is allowing… Continue reading on Medium »
When designing software interfaces intended to support multiple concrete implementations, one of the most common pitfalls is allowing… Continue reading on Level Up Coding »
As a fun experiment using the Terraform Minecraft provider, I created a symmetrical pyramid entirely out of modules. The build uses a… Continue reading on Medium […]